Winds of Promyvion | ||
Level | 89 | |
MP Cost: | 36 MP | |
Ecosystem: | Empty | |
Type: | Magical: Light | |
Target: | AoE | |
Spell Modifiers | ?? | |
Set Point Cost: | 5 Set Points | |
Casting Time: | 3 Seconds | |
Recast Time: | 20 Seconds | |
Stat Bonus: | MND+3, CHR-2 |
Obtained from Monster Family: Thinker | ||
TP Moves | Effect | |
Empty Cutter | Single Target Damage | |
Negative Whirl | AoE Damage + Slow | |
Spirit Absorption | Single target 100/200/300 HP Drain | |
Spirit Tap | Single target Drain of up to 3 Status effects | |
Stygian Vapor | AoE Plague | |
Winds of Promyvion | Self Erase | |
Special Notes on Monster and it's TP Moves | ||
Thinkers aggro and have true sight. Thinkers have different 'colors' of glowing cores. The elemental damage and weakness they deal or have varies based on the core type. |
Obtaining the Spell | ||||||||||||||||||
Minimum Blue Mage Level Needed To Acquire Spell: Level 79 with Magus Jubbah equipped, 82 without. | ||||||||||||||||||
Winds
of Promyvion is
best hunted
in Promyvion
Holla.
This spell can be easily soloed. Are special items are needed? None realy.
Promyvion Holla is where you'll find Thinkers. There are 18 of them scattered over the four levels. There are some high end Empty in all the Promyvion zones, take care to not aggro them. They con T and VT to an 80 and hit very hard. Fights are as basic as you can get thanks to the mobs low level. User your low damage weapon to beat the spell out of the Thinker. Learn it and be happy, if not, find another to beat upon. Repeat until you learn! You do not need to place an enfeebling spell upon the Thinker to have it use the spell.
Another 18 Thinkers can be found in Promyvion Vahzl. The walk to it is a bit longer, through the Glacier then PsoXja from the F-7 tower, but at 80 you will have no aggro issues getting here. The mobs are a bit higher here so they can survive a bit more of a TP feeding beating. A good camp if you feel like the hike. The same rules for fights and security hold here, as in camp #1.
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Special notes about the spell a Blue Mage may like to know | ||||||||||||||||||
Can I solo it? Yes. You should have no issues. | ||||||||||||||||||
Do I need any special items? Just your favorite low damage TP feeding weapon. Having a warp item to get home after you learn to save the walk is nice | ||||||||||||||||||
Do Thinkers like to use the move? They seem to use it as much as the other five moves. | ||||||||||||||||||
When used by a player, the Erase is AoE, removing one effect per player. | ||||||||||||||||||
Winds of Promyvion can be used to create the Auto Refresh Trait. It counts as four points of the eight needed. |
Do you have more information on this spell, or a better/new way to hunt it? Send an e-mail here, with the words: Blue Mage Spells in the subject line. We'll consider your information in the next page update.
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