Vertical Cleave
Level 75
MP Cost: 86 MP
Ecosystem: Luminians
Type: Physical (Slashing)
Target: Single Target
Spell Modifiers STR 50%
Set Point Cost: 3 Set Points
Casting Time: 0.5 Seconds
Recast Time: 37.25 Seconds
Stat Bonus: VIT+1, HP-5, MP+5

 

Obtained from Monster Family: Euvhi
TP Moves Effect
Axial Bloom AoE Bind
Efflorescent Foetor Cone AoE Blind + Silence
Morning Glory AoE Damage
Nutrient Absorption Single Target Drain
Stupor Spores AoE damage + Sleep
Vertical Cleave: Only used if Euvhi is Open Single Target High Damage attack
Viscid Nectar Cone AoE Slow
Special Notes on Monster and it's TP Moves

Euvhi are found in two states, open and closed. They aggro by true sound, but only in the Open state.

When closed, they wander around. They do not aggro, but they do link.

When open, they remain in one place. They aggro, but do not link.

Open and Closed Euvhi both do not change between states when left alone. They will change states during combat, every minute or so. Note, If you sleep the Euvhi, they will eventually open by themselves while slept.

Vertical Cleave will ignore shadows and can deal a stunning amount of damage. This move is only used when the flower is in it's Open state.

Almost all of the Euvhi TP moves are annoying. They all stick for good periods.

 

Obtaining the Spell
Minimum Blue Mage Level Needed To Acquire Spell: Level 66 with Magus Jubbah equipped, 69 without.
Vertical Cleave is best hunted in Grand Palace of Hu'Xzoi.

This spell can be soloed by a 75 BLU/NIN. A duo with a skilled 75 Tank works well also, and is much safer. A small three person party works best if you cannot get a full six person exp sort of set up.

You must be at or past CoP mission 8-2 to enter the Grand Palace of Hu'Xzoi. Party members should have Antidotes, Eye Drops, and Echo Drops for status effects. Since AoE sleep is a possible TP move, Poison Potions to stay awake can help.

 

Euvhi Hunting Grounds Camp #1
Name Level Location
Eo'euvhi 74-76 Grand Palace of Hu'Xzoi
Aw'euvhi 78-80 The Garden of Ru'Hmet

Once you zone into the Grand Palace of Hu'Xzoi, there are four camps that can be reached easily, located at J-10, I-9, I-8 and J-7. In each case, the Euvhi will be floating in it's closed state in the small rooms that are 'corners' in the pathway. The four Euvhi are marked on the map above with red circles. Often a Ghrah is floating near them, take care.

There is aggro on the way from Ghrah class monsters. They will aggro if they are in bird or spider form. Wait for them to change into the safe ball shape before running past.

Reaching the other Euvhi in the Grand Palace of Hu'Xzoi is difficult, because of locked gates that can only be opened while on CoP mission 8-2. So the four camps will have to be enough. Respawn is 16 minutes, so given the time to hike between camps, and the time for the fights, you shouldn't need to wait too long for the first one you killed to repop after the last of the four is beaten.

For your fights, pull the Euvhi to a safe spot, away from any near Ghrah, so you do not get aggro while you fight. The AoE Morning Glory damage move can hurt a lot. Stun it if possible. Shadows will block it. Make sure to keep your Tank's HP as full as possible. Vertical Cleave can drop a person who is not at full health. Since it ignores shadows, it will hurt your tank no matter what. The Euvhi will only use Vertical Cleave when they open up and look like a flower. The AoE sleep from Stupor Spores can be a real issue. The Tank needs a way to wake the other party members, or they should have taken poison to stay awake. A party will have no problems with the Euvhi in the Palace. A Trio or Duo should be Ok with care.

Note! If you sleep the flowers before the fight, they will eventually open by themselves while slept. You can then engage and see Vertical Cleave faster. Likewise, you can sleep them midfight and wait for them to unfurl while staying safe.

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A 75 BLU/NIN can solo this spell.

Exuviation MUST be equiped if you plan to solo, the Slow from Viscid Nectar is huge! You must be able to remove it, or death with quickly follow. It IS that crippling.

For these fights look for the DC Euvhi to fight. They have very low defense/eva/HP, and you can take them down very fast with multi hit physical spells. Remember that the damaging TP moves these monsters use ignore shadows, so you will get hit. Keep Cocoon and Metalic Body up for when you get hit by Vertical Cleave, and you should be fine. If you want to be safer, eat a defensive food, or wear some -% damage gear.

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Aw'euvhi are found in the The Garden of Ru'Hmet. As they are higher levels, they are not the best targets with the lower ones so easily reached. You also need to be on or past CoP mission 8-3 to get at them.

 

Euvhi Hunting Grounds Camp #2
Name Level Location
Aw'euvhi 78-80 Al'Taieu

There are three Aw'euvhi that spawn in Northern Al'Taieu. There is one in each of the closed in areas that are reached from one of the Crags. These Euvhi drop key items for Limbus. Their spawn loactions can vary, but there is always one in each of the three areas.

You will need a full party of high level players to kill these Euvhi. They are quite strong, and can both give and take a lot of damage. There is also a good deal of aggro from Phuabo in the area. Take care if you choose to hunt your spell here.

Note that after 15 minutes these Euvhi switch into NM 'Rage Mode' and become super strong and deadly. Do not let a fight here get to this point.

 

 

Special notes about the spell a Blue Mage may like to know
Can I solo it? Yes, but a Duo with a Blink Tank will work better, a small party is even better. A trio is where it becomes safe.
Do I need any special items? Yes, Antidotes, Echo Drops, and Eye Drops to cure possible status effects. Poison Potions to deal with sleep can help. You also must be at or past the 8-2 CoP mission to hunt this spell.
Do Euvhi like to use the move? They almost alway use it once they open up. You will see it often.
The Spell is a very strong one hit move that deals slashing damage.
Vertical Cleave can be paired with any of the following spells to create the Defense Bonus Trait: Grand Slam, Terror Touch, or Saline Coat.

Do you have more information on this spell, or a better/new way to hunt it? Send an e-mail here, with the words: Blue Mage Spells in the subject line. We'll consider your information in the next page update.

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